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Official release Date - March 10, 2016 Download - Build 3.30.05 Bug Fixes V-Ray Fixed artifacts in alpha channel with specific scene when deep merge mode is by z-depth Fixed DR servers not proceeding to next frame during animation rendering


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V-Ray 3.0: New Features: V-Ray RT explained by Paul Hatton on 27th May 2015 - - V-Ray 3.0 packs a punch with its real-time rendering capabilities. Paul Hatton takes a look at V-Ray RT and reveals how to make the most of it for test renders andimproved efficiency Time - Level - Tools & Techniques V-Ray Project Overview


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As the number of supported features in V-Ray RT expands, RT is becoming a viable solution, even for final frame rendering. Although there are a lot of new features in V-Ray 3.0, most of them are evolutionary steps over the 2.4 version, which was already a great render engine.


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V-Ray 3.0 introduces a new Progressive Production Renderer. Built on the same path tracing technology as V-Ray RT, the Progressive Renderer is a simple, intu.


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VRay RT 3.0 - where is the right click menu (for Draw Region, Zoom etc) 29-11-2013, 05:43 AM Now, it seems RT (for 3.0) sits within the VFB, so when I right click there I no longer get the Draw Region, Zoom menu any more (just the Pixel Information Window). Jez ------------------------------------


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V-Ray® for 3ds Max is a production-proven rendering software. Known for its versatility and ability to handle any type of project — from massive, dynamic scenes having thousands of lights to a sublime still life — it is the go-to solution for artists and designers across 3D industries. Frequently purchased with © Arterra Interactive


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Improved Render Speeds, New Microfacet GTR / GGX BRDF, and Major Advancements in GPU Rendering Now Available


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this is our review for vray RT 3.0 beta and how the vray rt can speed up our workflowTo get more information please visit : https://www.2gacademy.com/======.


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by Paul Hatton on 29th November 2013 - - With the release of V-Ray 3.0 nearing ever closer, Paul Hatton checks out the impressive capabilities of the all-new Progressive Rendering inside V-Ray 3.0, showcasing the Beta version Time - Level - Tools & Techniques 3ds Max V-Ray Rendering


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V-Ray RT GPU now supports hair and fur, subsurface scattering and light cache. In addition, we've added support for Microfacet GTR / GGX BRDF, which is ideal for hard surfaces such as metal. Other highlights include: • New VRayInstancer geometric plugin for instancing objects using ParticleFlow systems


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Demo from NAB 2014 of VRay RT 3.0 in 3ds Max using AMD FirePro W9100. The demo compares CPU processing vs OpenCL-accelerated processing using the W9100.


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Pricing and Availability. V-Ray 3.0 for 3ds Max is available now. V-Ray 2.0 upgrades start at $420/€300 and the full Workstation license price will be $1,050/€750. As upgrade bundle prices vary, customers should contact their local reseller, Chaos Group representative, or use the new upgrade calculator to see what option fits their needs best.


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V-Ray 3.0 for 3ds Max update 3.00.08. Chaos Group 2014-10-01 11:46 article > All. Tweet | 0 . 0 . Read about new features. Modified features:. V-Ray RT CPU: VRayFastSSS2 with raytraced single scattering and Direct light renders differently from production renderer;


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New and exciting features of V-Ray 3.0 V-Ray 3.0: New Features: New and Improved Shaders V-Ray 3.0: New Features: V-Ray RT explained V-Ray 3.0: New Features: Interface and Frame Buffer V-Ray 3.0: New Features - Faster Rendering. Related links. Check out Paul's website Take a closer look at V-Ray for 3ds Max Grab a copy of 3ds Max Projects


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V-Ray 3.3 for 3ds Max also introduces new variance-based adaptive sampler - a new algorithm that makes renders quicker to setup and removes the need to set subdivisions for lights and materials. This makes it much easier for users to get high-quality, predictable renders. More New Features


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The V-Ray 3.0 beta rendered the interior test scene above over two and a half times faster than V-Ray 2.4, although the resulting images are still fairly noisy. According to Vray.info, V-Ray 3.0 will introduce a new Max Ray Intensity parameter to minimise artefacts in brute-force renders.. New materials, improvements to V-Ray RT and the hair.